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			<title>从弹幕射击到经典扫雷：纯 JS 游戏开发手记</title>
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			<description>高考前的最后一个项目——用纯 Vanilla JavaScript 做了两款 Web 游戏：一个 11500 行的弹幕射击，一个像素级还原的 Windows 扫雷。零依赖，零框架，从对象池到 BFS 洪水填充，记录一个高中生的游戏开发之旅。</description>
			<pubDate>Sun, 24 May 2026 00:00:00 GMT</pubDate>
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			<category>JavaScript</category><category>Canvas</category><category>Game Dev</category><category>前端</category><category>PWA</category>
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